May 3, 2012
The multiplayer in God of War: Ascension might be brand new to most of the world, but the original God of War director came up with the idea a few years ago. When David Jaffe was kicking around the idea of co-directing God of War III, multiplayer was in the cards -- it just wasn't a competitive multiplayer brawler.
"It was more of the story," Jaffe said. "Going through the adventure -- either a separate adventure or the same adventure with sort of a different piece of fiction to explain it with co-op."
It was kind of like a hyper-violent, screwball comedy where they hated each other but they had to work together -- which is totally stupid.
With Ascension on everyone's minds this week, IGN grabbed Jaffe to pick his brain about God of War's return and stumbled upon the long lost co-op idea. Who would Player 2 be controlling in the game? Well -- in what Jaffe calls a "half-baked" idea -- it would've been a partner Kratos didn't need. The game would've embraced the idea that the Ghost of Sparta was a one-man army.
"There were moments where I was being a total idiot, and it was a Red Sonja version of Kratos," Jaffe said. "It was kind of like a hyper-violent, screwball comedy where they hated each other but they had to work together -- which is totally stupid."
But alas, that idea didn't come together, and God of War: Ascension will be the debut of multiplayer for the series. Interestingly, outside of a few glimpses at the Sony studio, Jaffe hadn't seen much of Ascension until the rest of us did.
"I think it looks cool," he said reflecting on the footage. "It looks like another great, impeccably executed Sony Santa Monica game."
But what about the multiplayer? When IGN's preview went up, commenters sounded off about God of War "shoehorning" multiplayer into what was a single-player franchise. Jaffe said he understand gamers' concerns but doesn't share them.
"I think that anger is well deserved for people who have felt that way for certain games, but I think so far -- you know what I was Tweeting about was -- Sony Santa Monica, and certainly that team, really hasn't done anything ever to let people down as game developers," Jaffe said. "If it turns out to be the case that the single player is watered down because of it, then I think they have some justification. But I don't see any evidence of that, and I don't see evidence of that based on the team they are."